Умение делить слова на слоги - это важное требование для успешного процесса обучения правописанию и чтению. 'Segmenti' содержит десять обучающих игр с немецкими словами. В 'Bestimme die Silbenzahl' ('Сосчитай слоги') игрок должен верно назвать количество слогов в слове. В 'Trenne in Silben' ('Подели на слоги') игроку предстоит поделить на слоги слова из текста (используются сказки братьев Гримм). Игра имеет несколько уровней сложности: на более сложных уровнях текст отображается на экране без пробелов между словами. В 'Markiere den Wortstamm' ('Подчеркни корень слова') игрок дожен указать, какие именно буквы входят в корень слова. В этой игре также могут совершенствоваться навыки правописания и деления слов на слоги. В 'Kurzer oder langer Stammvokal?' ('Короткий или долгий гласный звук?') игрок должен определить длину гласного звука в корне слова; примерно такая же задача стоит перед ним в 'Stammvokal-Laenge im Text bestimmen' ('Определи длину гласного звука в корне'). В 'Morpho' ('Морфо') необходимо составить слова из морфем (приставок, корней, суффиксов), появляющихся на игровом поле в случайном порядке. В 'Woerter bauen' ('Создай слова') игроку предстоит построить слова из набора наиболее распространенных в немецком языке морфем. В начале игры игрок выбирает список корней с определенной структурой. Для каждого из корней слова можно посмотреть примеры использования их в тексте. В 'Woerter nachbauen' ('Воссоздай слова') игрок должен составить заданное слово из имющихся морфем (задание может быть усложнено: в слове может отсутствовать корень или морфемы могут стоять не на своих местах). В 'WortSuch' ('Найди слово') необходимо найти слова из списка в квадрате, который случайным образом заполнен буквами. В 'Wortstaemme einsetzen' ('Корень слова') надо напечатать пропущенные корни слов в предложениях. Результаты каждой из игр могут быть сохранены в log-файлах и проанализированы при помощи специальной программы.
Ключевые слова: orthography, syllable, morpheme, word, learn, reading, writing, training
The ability to segment letterstrings (=words) in manageable particles is an important requirement for the successful learning process of spelling and reading. Segmenti supports the segmenting of words in syllables or morphemes with educational games. It contains ten game modules and a reading module. In 'Count Syllables' there are four levels to count the syllables. Optionally the word can be typed afterwards. In 'Separate into Syllables' a random text from Grimms' fairy tales is selected for a game and each sentence has to be separated into syllables. In 'WordSearch' words with selected roots are hidden in a grid filled with random letters. They have to be highlighted with the cursor. In 'Highlight the Root' the awareness is focussed on the most important segment of a word by underlining the root. In 'Short or Long Root Vowel?' the root vowel has to be selected and the length has to be defined, also in 'Root Vowel in Text'. In 'Build Words' words have to be build from most frequent segments. In 'Rebuild Words' words must be rebuild by morphemes. In 'Jumble' the letters of the root and in 'Morphem-Mix' the morphemes are scrambled. In 'Guess the root' an appropriate root has to be found and in 'Capital or Small' the case of the first letter must be defined. There are other game options: 'Memorize', 'Halffont', 'Guess Root Vowel', 'Show Consonants', 'Dictation', etc. In 'Morpho' words have to be constructed from random morphemes. In 'Insert Roots' the missing roots must be written. The results of every game session can be recorded and analyzed by the special protocol module. This complex set of programs practises the awareness of word segments in an innovative way. The segmenting ability is the key for a successful word processing.
Die Fähigkeit, Buchstabenketten (=Wörter) in handliche Partikel zu zerlegen, ist eine wichtige Voraussetzung für den erfolgreichen Schriftspracherwerb. Segmenti trainiert auf spielerische Weise das Segmentieren in Silben oder Morpheme. Es gibt ein Lesemodul mit Silben- und Morphemmarkierung und zehn Spielmodule mit Bestenliste: In 'Bestimme die Silbenzahl' soll die Silbenzahl bestimmt und das Wort anschließend geschrieben werden. In 'Trenne in Silben' muss ein Text aus Grimms Märchen satzweise in Silben getrennt werden. Im Fortgeschrittenen-Modus wird der Text als Schlangentext ohne Leerzeichen angezeigt. Im Profi-Modus sind alle Buchstaben klein geschrieben. In 'WortSuch' sind in einem Buchstabengitter Wörter versteckt. Sie müssen mit der Maus markiert werden. In 'Markiere den Wortstamm' muss der Wortstamm unterstrichen werden. In 'Kurzer oder langer Stammvokal?' muss der Stammvokal erkannt und die Vokallänge bestimmt werden, ebenso in 'Stammvokal-Länge im Text bestimmen'. In 'Wörter bauen' müssen aus den häufigsten Wortbausteinen Wörter gebaut werden. In 'Wörter nachbauen' müssen Wörter mit den Wortbausteinen nachgebaut und geschrieben werden. Bei 'Jumble' wurden die Buchstaben des Wortstammes und bei 'Morphem-Mix' die Morpheme durcheinander gewürfelt. Bei 'Wortstamm raten' muss ein passender Wortstamm und bei 'Groß oder klein?' der richtige Anfangsbuchstabe gefunden werden. Weitere Spielarten sind u.a.: 'Merken', 'Nacheinander', 'Halbschrift', 'Stammvokal raten', 'Konsonantenschrift' und 'Diktat'. Bei 'Morpho' müssen zufällige Morpheme zu Wörtern zusammengesetzt werden. In 'Wortstämme einsetzen' wird ein Satz gezeigt oder vorgelesen. Die fehlenden Wortstämme müssen geschrieben werden. Die Ergebnisse jeder Spielrunde können protokolliert und mit einem gesonderten Modul analysiert werden.
La capacità di dividere le parole in sillabe è importante quando si impara a scrivere e leggere. Il 'Segmenti' include alcuni giochi d’istruzione con le parole tedesche. Nel 'Bestimme die Silbenzahl' ('Conta le sillabe') bisogna contare il numero di sillabe nella parola. Nel 'Trenne in Silben' ('Dividi in sillabe') il bambino deve dividere in sillabe le parole del testo (basato sulle fiabe dei fratelli Grimmi). Ci sono diversi livelli di difficoltà: ai più alti i testi si visualizzano senza spazi tra le parole. Nel 'Markiere den Wortstamm' ('Sottolinea la radice della parola') bisogna indicare le lettere che formano la radice. Questo gioco aiuta a migliorare l’ortografia e dividere meglio le parole in sillabe. Nel 'Kurzer oder langer Stammvokal?' ('Vocale corta o lunga?') il giocatore stabilisce la lunghezza della vocale nella radice; nel 'Stammvokal-Laenge im Text bestimmen' ('Stabilisci la lunghezza della vocale nella radice') il compito è quasi lo stesso. Nel 'Morpho' ('Morfo') lo scopo è costruire le parole di morfeme (prefissi, radici, suffissi) che appaiono sulla griglia in ordine casuale. Nel 'Woerter bauen' ('Costruisci le parole') bisogna costruire parole delle morfeme più diffuse nella lingua. Prima si scegle la lista di radici con una certa struttura. Ci sono gli esempi dell’uso di ogni radice nel testo. Nel 'Woerter nachbauen' ('Ricostruisci le parole') bisogna costruire la parola predefinita delle morfeme presenti (il compito può esser più complicato quando la radice è assente dalla parola o le morfeme non stanno al loro posto). Nel 'WortSuch' ('Trova la parola') lo scopo è trovare le parole della lista nel quadrato pieno di lettere. Nel 'Wortstaemme einsetzen' ('La radice della parola') il giocatore deve digitare le radici mancanti delle parole. Si può salvare i risultati di ogni gioco nei file di log (file di registro) e dopo analizzarli in un programma speciale.
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