В сказке настойчивая черепаха смогла победить ленивого зайца и прийти к финишу первой. А вы можете возродить эту историю и помочь черепахе еще раз завоевать победу? В этой игре черепаха будет бежать с зайцем наперегонки в направлениях, указанных цветками. Поскольку ориентиры будут появляться в случайном порядке, вам нужно быстро передвигать мышь, чтобы черепаха могла первой достигать цели. Когда цветки отсутствуют, заяц будет спать, но как только появится цель, он незамедлительно направится к ней. Если черепахе удастся победить зайца, ваш результат в баллах будет зависеть от времени реакции. По мере вашего продвижения в игре заяц будет реагировать быстрее. Если заяц добирается до цветка раньше черепахи, игра завершается. Действуйте со скоростью молнии, чтобы одержать победу над хитрым зайцем!
Ключевые слова: children, fairy tale, flower, hare, lazy, rabbit, race, run, sleep, story, tortoise, action games, arcade games, bunny, cursor run, reaction games, the hare and the tortoise, turtle
In the fairy tale, the diligent tortoise could beat the lazy rabbit and win the race. Can you revive the story and help the tortoise to lift the trophy once more? In this game, the tortoise will race against a hare to reach the destinations marked by flowers. As the targets will appear randomly, you need to move the mouse quickly so that the tortoise can be the first to reach the destinations. The hare will sleep when no flower is present, but whenever the target appears, it will make its move swiftly. If the tortoise beats the hare, a score will be given based on your reaction time. As you advance in the game, the hare will react more quickly. If the hare reaches the flower before the tortoise does so, the game ends. React in lightning speed and defeat the cunning hare!
فى القصة الخرافية، السلحفاة المجتهدة يمكنها التغلب على الأرنب الكسول والفوز فى السباق. هل يمكنك إحياء القصة ومساعدة السلحفاة لحمل الكأس مرة أخرى؟ فى هذه اللعبة، سوف تتسابق السلحفاة ضد أرنب فى الوصول إلى الوجهات المُعلمة بزهور. حيث أن الأهداف سوف تظهر بشكل عشوائى، تحتاج أن تحرك الفأرة بسرعة بحيث يمكن للسلحفاة الوصول أولاً للوجهات. سوف ينام الأرنب عندما لا تكون هناك زهرة ظاهرة، لكن كلما يظهر هدف، سوف يقوم بالتحرك بشكل خاطف. إذا تغلبت السلحفاة على الأرنب، سوف تحصل على نقاط بناء على توقيت رد فعلك. كلما تتقدم فى اللعبة، سوف يتجاوب الأرنب بسرعة أكبر. إذا وصل الأرنب للزهرة قبل السلحفاة، تنتهى اللعبة. تجاوب بسرعة البرق واهزم الأرنب الماكر!
Ключевые слова: l’enfant, le conte de fées, la fleur, le lièvre, paresseux, le lapin, la course, courir, dormir, l’histoire, la tortue
Dans le conte de fées, la tortue diligente pourrait battre le lapin paresseux et gagner la course. Pouvez-vous ranimer l’histoire et aider la tortue à soulever le trophée? Dans ce jeu, la tortue courra contre un lièvre pour atteindre les destinations marquées par des fleurs. Puisque les cibles apparaîtront aléatoirement, vous devez déplacer la souris rapidement pour que la tortue puisse être la première à atteindre les destinations. Le lièvre dormira quand aucune fleur n’est présente, mais chaque fois que la cible apparaît, il fera son mouvement vite. Si la tortue bat le lièvre, on donnera un score basé sur votre temps de réaction. Comme vous vous avancez dans le jeu, le lièvre réagira plus rapidement. Si le lièvre atteint la fleur avant que la tortue ne fasse ainsi, le jeu se termine. Réagissez dans la vitesse de foudre et battez le lièvre malin!
Im Märchen konnte die fleißige Schildkröte den faulen Hasen schlagen und das Wettrennen gewinnen. Können Sie die Geschichte wieder zu Leben erwecken und der Schildkröte helfen, die Trophäe noch einmal zu erobern? In diesem Spiel läuft die Schildkröte mit einem Hasen um die Wette, um die Ziele, die durch Blumen markiert sind, zu erreichen. Da die Ziele willkürlich auftauchen, müssen Sie die Maus schnell bewegen, damit die Schildkröte als Erste die Ziele erreichen kann. Wenn keine Blume vorhanden ist, schläft der Hase. Aber immer wenn das Ziel auftaucht, wird er schnell reagieren. Wenn die Schildkröte den Hasen schlägt, erhalten Sie auf Basis Ihrer Reaktionszeit eine Punktzahl. Je weiter Sie in dem Spiel kommen, umso schneller wird der Hase reagieren. Wenn der Hase die Blume erreicht, bevor es die Schildkröte tut, endet das Spiel. Reagieren Sie blitzschnell und besiegen Sie den gerissenen Hasen!
동화속에서 부지런한 거북이 게으른 토끼를 이깁니다. 거북을 도와서 이 이야기가 진짜라는 걸 보여주세요! 이 게임의 목표는 거북과 토끼가 꽃으로 표시된 목표까지 경주하는 것입니다. 목표물은 아무 데나 마음대로 나타나며, 마우스를 재빨리 움직여 거북이 먼저 도착하게 합니다. 토끼는 꽃이 없을 때 잠을 자지만, 꽃이 나타나자마자 빠르게 움직입니다. 거북이 먼저 도착하면 반응 시간을 바탕으로 점수를 받습니다. 단계가 올라갈수록 토끼의 움직임이 빨라집니다. 토끼가 거북보다 먼저 꽃에 도착하면 게임이 끝납니다. 빛의 속도로 움직여야 토끼를 이길 수 있을 겁니다! ............................................................................................................................................................................................
Ключевые слова: crianças, conto de fadas, flor, lebre, preguiça, coelho, corrida, correr, dormir, história, tartaruga
No conto de fadas, a tartaruga diligente consegue derrotar o coelho preguiçoso e ganhar a corrida. Você consegue reviver a história e ajudar a tartaruga a levantar o troféu novamente? Neste jogo, a tartaruga apostará uma corrida contra uma lebre para atingir os destinos marcados pelas flores. Já que os alvos aparecerão aleatoriamente, você deverá mover o mouse rapidamente para que a tartaruga seja a primeira a atingir os destinos. A lebre dormirá quando não houver flores, mas sempre que um alvo aparecer, ela se moverá ligeiramente. Se a tartaruga derrotar a lebre, será dada uma pontuação com base no seu tempo de reação. À medida que você avança no jogo, a lebre reagirá mais rapidamente. Se a lebre chegar até a flor antes da tartaruga, o jogo terminará. Reaja na velocidade da luz e derrote a lebre traiçoeira!
En el cuento de hadas, la tortuga diligente podría batir al conejo perezoso y ganar la carrera. Puedes revivir la historia y ayudar a la Tortuga a levantar el trofeo una vez más? En este juego, la Tortuga correrá contra la liebre para conseguir los destinos marcados por flores. Como los objetivos aparecerán al azar, tienes que mover el ratón con rapidez para que la tortuga pueda ser la primera en llegar a los destinos. La liebre dormirá cuando no hayan flores presentes, pero cuando el objetivo aparezca, su movimiento sera rápido. Si la Tortuga golpea a la liebre, una puntuación será dada basada en el tiempo de reacción. Una vez avances en el juego, la liebre reaccionará más rápido. Si la liebre alcanza la flor antes de que la Tortuga lo haga, el juego termina. Reacciona en la velocidad del rayo y derrota a la liebre astuta!
Разрешения на распространение: Please contact enquiry@novelgames.com for details.
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